Disclaimer: These tutorials were written in 2011. Many of the methods used here may no longer be accurate, but I keeping the information available to hopefully steer people in the right direction.

Unreal Tournament 3 Machinima Info

Unreal Tournament 3 uses the Unreal 3 engine. The assets can be opened in UDK, or exported using Umodel,

– Fraps footage will have the “UT3” prefix.
– The game packages have the extensions .upk and .ut3. Both can be opened in UDK (although it may give a few errors).
– Packages are located in “unreal tournament 3\UTGame\CookedPC”.
– While UT3 comes with an Unreal Editor, the editor has not been updated since release. Using UDK is a better option.

Official Maps Examples
A few examples of the different visual settings in UT3.

Fearless

Shangri La

Heat Ray

Searchlight

Avalanche

Downtown

Strident

Deimos

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