This is kind of a long shot but I thought I’d put it out there…
I’m looking for someone with experience rigging characters as well as facial morph targets. I need a mesh rigged to an existing skeleton (needs to be done in 3DS Max). In addition I need a few morph targets for facial animation. For someone experienced this shouldn’t be too difficult a task, nor will it take very long. It’s something I can do myself, I’m just pretty slow and not very good at it.
Right now it’s soaking up a lot of my time and producing poor results, so if there just happens to be someone reading this that knows what’s up please get in touch with me.