About

Hi there I’m Steve. I enjoy video editing and making machinima films. My love for film is what drew me to machinima.After following the machinima community for some time, I began to produce my own work in 2005 anonymously. Due to the positive reception from those films I decided to release my work under a new name; Lagspike.In November 2008 I took home two awards for best writing and best short format at the Machinima Filmfest in New York City. My machinima films have been featured on Digg, Kotaku, Bluesnews, WoW-Europe.com, GamesRadar, WoW Insider, Curse, and other high profile websites. Also in 2008 I was hired to produce work professionally which allowed me to push things further than ever before.Editing is mainly done using a combination of Sony Vegas, Adobe Premiere, After Effects, and Photoshop. I’m always looking for new games to experiment with but have spent a lot of time working with Valve’s Source engine, the Unreal 3 engine, and World of Warcraft. I enjoy the challenge of creating original and entertaining films using a variety of resources.

2 thoughts on “About”

  1. Hello Steve,

    Big fan of your work. I was wondering if you would be interested in creating a video for our mobile gaming product?

  2. Hello Steve, not sure if you still check this, but I just came across your site, and wondered if you know how to capture / load the complex city scenes from a game like GTA? I’m looking to use the map as a base for a 3D asset, for reference in comic book drawing.

    Please let me know if you can help me out, I’m appreciate it, thanks!

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