Using Decals in UDK

Decals are an easy way to add detail to an Unreal map. Decals are a texture projected onto a surface such as posters, graffiti, or street markers.

Adding a Decal
1) Import the texture into the UDK.
2) Right-click the Content Browser background and select New DecalMaterial.

3) Drag the decal onto the map. Open the properties to adjust the width and height.

Output Example #1

Problems and Fixes
1) My decal is not showing up properly in Matinee.
– In the camera settings, deselect the “Constrain Aspect Ratio” setting.

Leave a Reply

Your email address will not be published. Required fields are marked *

Time limit is exhausted. Please reload CAPTCHA.